True – False
Wire figures at one third of life size, connected, lit, “always on”: the human being inside the digital world.
The significance of the binary system in the digital world of computers lies in the fact that it describes systems with only two states: open – closed, true – false, male – female, 0 – 1.
It is like a struggle between teams, a struggle with no real winner, since the question of truth or lies is timeless and hovers over every society, often switching roles and redefining situations.
In recent years my work with computers has led me to discover a world that lies behind the screens, the game consoles and even our mobile phones. A world created by the flow of electrons through the transistors of microprocessors and along fibre-optic and copper cables. And so, translating information into materials, my thinking led me to create three-dimensional images in space, that is, back to sculpture.
Thus, through all kinds of journeys across screens, human figures turn into copper meshes, the outcome of endless three-dimensional renderings, outside their natural environment, right beside us.
Text: Athanasios Beroutsos, 2008
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